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Minecraft Robot Plugin
Educational plugin inspired by LOGO to learn programming in Minecraft.
Learn more →Educational Minecraft Workshops
School and extracurricular interventions combining gaming and innovative pedagogy.
Learn more →Open Esport 2025
Open Esport 2025 is an open source competitive FPS project developed with the Godot 4 engine. The goal is to provide a modular, extensible and easily deployable base to create modern esport experiences.
Objectives
- Offer a self-hosted and autonomous infrastructure
- Be independent of traditional publishers
- Be compatible with modern environments (Docker, Kubernetes, Azure, AWS)
- Remain lightweight and easy to host locally
Current Project Status
The project is currently in active development phase. The following features are already implemented:
- Dynamic and customizable menu system
- Advanced input management (mouse, keyboard, controller)
- Basic shooting system with different weapons
- Reload and zoom mechanics
- Visual effects for projectiles and trails
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Minecraft Robot Plugin
GitHubEducational plugin for Minecraft Bukkit inspired by the LOGO language of the 1970s, designed for teaching programming to children through gaming.
Concept
The Minecraft Robot Plugin allows players to control a special robot block using programmable commands. Inspired by the famous LOGO language and its graphic turtle, this plugin transforms Minecraft into a fun and intuitive programming learning environment.
Main Features
- Each player receives a special robot block (magenta glazed terracotta) upon connection
- Movement commands: forward, backward, up, down
- Rotation system in 45° or 90° increments
- Trace mode to draw with colored wool
- Repeat commands to create complex sequences
- Custom function system with parameters
- Support for nested loops and function calls
- Function saving between sessions
Programming Examples
Draw a blue square:
/repete 4 (trace on bleu avance 5 tourne 90)Create a parameterizable function:
/fonction create carre(taille) repete 4 (avance taille tourne 90)/fonction read carre(10)Complex pattern with nested loops:
/repete 2 (repete 2 (avance 10 tourne 90))Educational Objectives
- Learning basic concepts: sequences, loops, functions
- Algorithmic thinking: decomposition of complex problems
- Interactive geometry: understanding angles and distances
- Creativity: artistic expression through programming
- Collaboration: sharing creations between players
Technologies
This plugin fits perfectly with Benribs Lab's philosophy: combining technological innovation and pedagogy to create modern and accessible learning tools.
Educational Minecraft Workshops
Benribs Lab offers innovative school and after-school interventions using Minecraft as an educational tool. These workshops combine gaming and learning to develop various skills in young people aged 8 to 16.
🎯 Our Approach
- • Learning through play
- • Structured educational progression
- • Age-adapted activities
- • Professional supervision
👥 Target Audience
- • Primary and middle schools
- • Leisure centers
- • Local authorities
- • After-school associations
Activity Catalog
🎨 Creative & Discovery Activities
Bedwars Lobby Build
Objectives: Creativity, teamwork, planning
Collectively design and build a lobby for Bedwars server
Flag Building Sequence
Objectives: Visual memory, speed, precision
Faithfully reproduce flags (France, Switzerland, etc.)
Build Together (Armor)
Objectives: Cooperation, resource management
Build a complete iron armor and sword in pairs
Draw and Win
Objectives: Creativity, visual communication
Build an object to make others guess it
⚡ Agility & Coordination Activities
Parkour Contest
Objectives: Motor coordination, precision, stress management
Timed obstacle course with fall counting
Paintball
Objectives: Reflexes, strategy, team spirit
Combat with snowballs, limited hit points
Sparrowhawk Game
Objectives: Reflexes, agility, observation
Cross without getting hit by a player's bow
Bridge Training
Objectives: Coordination, speed, precision
Quickly build a bridge to the opposite platform
🧩 Logic & Thinking Activities
Chat Games
Objectives: Writing reflexes, spelling, mental arithmetic
Text games: anagrams, reversed words, mathematical operations
Math Coordinates Zone
Objectives: Mental arithmetic, logic, spatial orientation
Grid with arithmetic and logic puzzles
Construction Rebus
Objectives: Logic, thinking, general knowledge
Solve riddles to guess an object to build
Pirate Adventure
Objectives: Collaboration, puzzle solving
Escape from a cave together with final puzzle
🤝 Strategic & Collaborative Activities
Treasure Hunt
Objectives: Reading, writing, orientation, team spirit
Follow clues, meet NPCs, write correct answers
Collective Survival (Ender Dragon)
Objectives: Collaboration, planning, time management
Advance together towards the final objective in 1 hour
Team Bedwars
Objectives: Collective strategy, communication
Coordinated games with briefing and task distribution
Bedwars Map Construction
Objectives: Creativity, project spirit, balancing
Create a complete and balanced map for Bedwars
🤖 Advanced Programming Activities
RobotMinecraft Introduction
Objectives: Logic, algorithmic, creativity
Progressive learning of robot commands and shape creation
RobotMinecraft (Advanced)
Objectives: Algorithmic deepening, autonomy
Creation of parameterized functions, advanced structures
Note: These activities use our RobotMinecraft plugin developed by Benribs Lab, inspired by the LOGO language for progressive programming learning.
Intervention Terms
⏰ Duration
- • 1-hour sessions
- • Half-days
- • Holiday camps
👥 Groups
- • 8 to 16 participants
- • All levels
- • 8-16 years old
🎯 Customized
- • Adapted programs
- • Equipment provided
- • Professional supervision
RHM (Race Horse Maker)
History
In 1995, Master Fradet, then weapons master at the Cercle d'Escrime de Yerres frequented by Benoit Rimbert, invented his first fencing target: a wooden structure equipped with three buttons that lit up lamps, with a weapon fixed on a handmade arm composed only of a huge spring.
In 1997, having become a weapons master, Benoit Rimbert designed his first target in turn, but robotized. Monumental for the time, this invention took the form of a wooden cube 70 cm on a side, weighing more than 30 kilos. It integrated a computer equipped with a 486 SX 33 processor and used a modified cordless drill to rotate the foil. Its 300 MB hard drive alone occupied the space of a current mini-computer.
Version 2 of this target was born in 2017, the result of a new collaboration between Benoit Rimbert and Master Fradet.
Finally, in 2022, coming out of the Covid period, version 3 was created. This new generation integrates a Raspberry Pi 4, artificial intelligence to detect positions and movements, as well as an integrated touch graphic interface.
Versions
Version 2 (2020)

